Hi,
sorry that I didn't reply, I have a lot of things to do: working on a new 2d jump 'n run for the games convention, I have to design a character and make a flash project. And of cource I am still working on the plugin, but with less priority. I added a object control system, so you can move(rotate,scale) the models in the level to the right place and save / load it. It's a little realtime leveleditor. The whole system is created dynamically, so you don't have to add extra line or arrow models in your work folder.


Oh and by the way I am planning an XNA support... this has nothing to do with 3DGS.
Greetings
Chris