Senior Expert
Joined: Oct 2002
Posts: 8,939
planet.earth
|
Quote:
I have stopped the "read of unititialized components in r2" by placing r2.xyzw. I still get an error though:
Error in effect: bumpmap(74): error X5430: When writing to scalar output register, mov instruction must use replicate swizzle on source parameter(s), in order to select single component. i.e. .x|.y|.z|.w|(or rgba equivalent)
matrix matWorldViewProj; matrix matWorld; texture entSkin1; texture entSkin2; vector vecLight; technique dot3map { pass p0 { Texture[0] = <entSkin2>;//2te Skin im Model ist die Normal Map Texture[1] = <entSkin1>;//1te Skin im Model ist die Textur COLOROP[0] = dotproduct3; COLORARG1[0] = texture; COLORARG2[0] = diffuse; COLOROP[1] = modulate; COLORARG1[1] = texture; COLORARG2[1] = current; VertexShaderConstant[0]=<matWorldViewProj>; VertexShaderConstant[4]=<matWorld>; VertexShaderConstant[18]={1.0f,1.0f,1.0f,1.0f}; VertexShaderConstant[19]={0.5f,0.5f,0.5f,0.5f}; VertexShaderConstant[20]= <vecLight>; VertexShaderConstant[30]={0.0f,1.0f,0.0f,0.0f}; VertexShaderConstant[31]={1.0f,0.0f,0.0f,0.0f}; VertexShaderConstant[32]={0.0f,0.0f,1.0f,0.0f}; VertexShaderConstant[90]={1.0f,0.0f,0.0f,0.0f}; //damit oFog gefüllt ist VertexShader = asm { vs.1.1 dcl_position v0; //Position dcl_normal v3; //Normal dcl_texcoord0 v7; //Textur Koordinaten 0
m4x4 oPos, v0, c0 m4x4 r10,v0,c4 m4x4 r8,v3,c4 mov oT0, v7 mov oT1, v7 mov oT2, v7 mov oT3, v7 //calculate texture space matrix from normal and up mul r0,c31,v3.zxyw //-1,0,0 mul r1,c32,v3.yzxw //0,0,-1 sub r0,r1,r0 dp3 r0.w,r0,r0 rsq r0.w,r0.w mul r0,r0,r0.w //normalized right vector mov r1, c30 //0,-1,0 mov r2.xyzw, r8 sub r9,c20,r10 dp3 r9.w,r9,r9 rsq r9.w,r9.w mul r9,r9,r9.w //normalized light vector m3x3 r3,r9,r0 mov r3.w,c30.w //transform light to texture space add r3,r3,c18 //bias mul r3,r3,c19//scale mov oD0,r3.w mov oFog,c90 }; } }
place mov oFog,c90.x
www.earthcontrol.dequoted: We want to maintain a clean, decent, American family suited forum look... which means you may post zombies or chainsaw massacres, but no erotic.
|