Ok , stop with the arguments...
Lets not focus on who did something wrong or who didnt do something at all.
Conitec assumes that the users cant make their network systems correctly. The users assume that Conitec didnt do the networking part correctly. You're both right.
I can think of 100s of ways to improve my own MMO attempt , wich currently should support between 50 and 100 clients. But , I'm also shure I can think of 100s of ways that Conitec can improve the engine to support more clients. Not only with this encryption (wich I cant use because I'm using A6.4) but also with server to server communication & collaboration on , for example , LAN network and other 'small' features wich can help everybody get to that part...the MMO part.
Cant we just sit down and think together on what is actually the main feature missing in the engine , that Conitec should add ? And , lets leave the users responsibilities aside. Conitec isnt responsible for bad dead-reckoning smile

PS.: Personally , I think , that this Server to server communication is a major feature missing. Yes , you can make it with plugins , but why should users use Acknex if they can use those plugins in other engines ? I'm not offensive right now , I'm just making a point...If Acknex had something like this , or other similar functions , users could use it to get closer to a MMO. There is no point in scripting a whole network system and use it with Acknex if you can use any other engine , or even your own. Conitec can change that by improving Acknexs network system. We all get what we want smile right ?

*EDIT* : I forgot to add...If you cant calculate numbers in your head , people made calculators for you to use...You wont need to learn to calculate huge numbers faster in your head...Same goes here. Not everyone has learned in a school how to make a MMO game. I dont know even the basics in networking...What I've learned , I know from the manual of 3DGS. Do I need to go to a specialised school to learn all that , when an engine can provide me ready to use functions to make a MMO...Everyone should think about that smile and , actually , thats what 3DGS is about. Thats the purpose of having it. Helping users create good games with no knowledge in C++ for example. I'm shure most of the commercial projects here cant be made with the 'lesser' languages out there and C++ would have been required if 3DGS wasnt available...Thats just an example.

Last edited by EpsiloN; 08/20/08 09:54.

Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201