Hi MadJack,

I've got a problem when using your dll with a model created by ent_create instead of placing it in WED.

The engine crashes when calling the following line:

player.skill99 = path_MDJK_init(player, _chr (myPath));

After creating the entity I added a wait and I use path_set(player, myPath); to set the path to the player.

Any ideas ???

Regards,
Pegamode