" I'm interested in talking about all the "workarounds" that many of us in the MP community have had to do to create viable MP games... As Epsilon stated, we should move the discussion towards outlining the current state of the net engine, what works, and what doesn't. I personally am going to wait to post my issues until others have, like Firo. " -- Fastlane

I would like to hear an outline on the current state of the engine's netcode. Fastlane would you oblige us ? smile

I am considering using A7 for an MMO , after a long absence. I would very much like to hear about the general experiences and approaches used in Acknex to workaround its limits.