- This function is in Lite-C.
- It is developped to work within Emre contribution, but as I needed to clearly see the vegetation distribution, I use a specific main file ("test.c") very simplified (whithout D3D functions)
- I have no problem by testing from SED -> test.c -> run test with current file
- The only error message I get is when I try it from WED -> run
- No problem when using it in my own project (Loopix based)
- There is no shader used in the function itself, only lite-c script
From there, I can't help you more, sorry, but I can give you my full test project sources here (6.6 Mo):
Test vegetation + density