No real bugs found until now
But i've tried to get the vehicle-functions from the joint-lib working (which should not be a realy problem as the header is Lite-C-friendly). I'm creating a CustomJoint with CreateCustomMultiBodyVehicle, but as soon i try to add wheels with CustomMultiBodyVehicleAddTire, the vehicle body disapears. I've postet this problem also in the newton forums as i don't think it is a problem with the wrapper:
http://newtongamedynamics.com/forum/view...8c4620e122e1652