i noticed, that i didnt add new versions... so i quickly added crash-test level, it would be interesting to see, how many FPS any of you have
v.11
- added map20 - crash-test, with 100 entities(5*5=25 genetators, each generate 4 ball), i got about 100 fps
- numbers of entities changes in line 72, map20_ents=200; number must divide by 25(for example, 100, 150, 200, 500), or rounded value used
i have 100 fps with 100 objects and 5-6 fps with 500 objects(fps counted while all balls are falled down and mixed like here)