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Am I allowed to implement Shade-C in my Editor


Absolutely! I'd love to see that! smile
Totally forgot about simple fallback shaders, i'll add these during next week. Thanks for pointing it out smile


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I am getting white lines between the terraintexture tiles as I may already told you when telling you about frac


Yessum. As you already said, there's the new "_repeat" effect passes so the current terrain shader is more or less obsolete anyways. I think TechMuc already has a nice shader in his editor using the new _repeat feature smile Let's see how this turn out.
I tried to do the refraction pass in deffered shading, too. But then all objects have the same refractmap ... but maybe i'm just to stupid to do it any better. I'm curious how you'll do it once you have the time smile



Thanks for the feedback so far, and keep testing. I'm sure there's a ton of bugs in there wink


Shade-C EVO Lite-C Shader Framework