Okay first bug report after 20 minutes of implementation:

1) You need 3 paths

#define PRAGMA_PATH "editor\\shade-c"
#define PRAGMA_PATH "editor\\shade-c\\bmap"
#define PRAGMA_PATH "editor\\shade-c\\fx"

(not only one). That will happen if you copy shade-c to a subfolder (as the pragma paths in sc_core.h will target a wrong folder). Please mention that in the manual.

2) No bug report, but you do not have an update instruction (for a new screen resolution). Wrote it for my own, so just contact me if you need it).

3) Bitmaps are not initalized to zero (which may cause problems if you want to check if a bitmap has already been created or not).

more to come smile