Hi there,
please give me your tips about how to prevent lag - even when I have only 2 players (4 entities, 7 funct., small map) and just them running around, the clients lag like f***ing hell.
I've tried many experiments with those predefined variables and stuff, but nothing seems to work.
Input is done by client, moving done by server.
What do you suggest?/What is your way to prevent lag?/Which settings should be used?
Thanks and Greetings,
Sajeth


Teleschrott-Fan.