@ello and everyone else trying to use a render_to_view soft effect:

wouldn't there be render to view weaknesses when using render to view for a soft shader?

the view would be rendered onto the sprite, the sprite is transparent and softens it up however it does it, then (on the next frame), the view is rendered onto the sprite, but the view already includes that sprite, so it increases the effect, and this would continue and eventually lead to a fuzzy white view, right?

Julian


flabadabadab.