Added the last new functions:
-enet_ent_regist(ENTITY* loc_pointer);
-enet_get_time();
+Changed something on the ping value generation system.
I will implent strings with various length today (no sizelimits anymore) and after that I start with testing the whole plugin and finishing the documentation. I think you will get the first demo this weekend
GSN = Gamestudio Networking
hmmm... sounds nice!
just name it gamestudio enet plugin, gsep or gep for shrot.
I don't want to use enet in the name of the plugin because in the pro version you will be able to use functions which have nothing to do with enet (using udp broadcasts, http support,...).