While there are no tutorials on car physics in 3dgs that I know of, I do know for a fact that since the introduction of the 3DGS PE, there has been a wealth of car physics discussions. Furthermore, I would bet that pre-PE there were discussions and likely some demos of car physics.


(PS: I stand by my opinion that modeling gravity for a spherical level is challenging and difficult in 3DGS...but this has nothing to do with this post so why even bring it up? Are you just peeved that Einstein ursurped Newton in that thread? )