Here is one piece of code that will do it (from Georges magicbox)

camera.x = p_vehicle.x - 350 * cos(p_vehicle.pan);
camera.y = p_vehicle.y - 350 * sin(p_vehicle.pan);
camera.z = p_vehicle.z + 100;
camera.pan = p_vehicle.pan;
camera.tilt = -10;

btw. comment all other code in while loop...

Last edited by Don Pedro; 02/25/04 00:22.

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