v.14
- added menu.c, its menu on the left side, from it you can load level that you need
- made some changes in the structure of main functions of newton wrapper, so now it supports loading different levels one after another in runtime
- fixed map16.c
friends, dont forget about new controls:
Controls
F11 - GS debud mode
F12 - Newton Debug mode
P - pause
M - show/hide "sleep" objects in Newton Debud mode
Space - enable/disable "power mouse"
Left Mouse - grab entity
Menu:
R,F or cursorUp/Dn - select levels
Enter - load level