yes, thats possible wink

also, maybe, some cloth and soft bodies.. theoretically i know, how to do that, but... smile


its good to know that people like my work smile



decided to copy topic about release on the new page



here are the changes wink

v.15
- added some scripts from my project, newton_explosion.c. they are show how to use Newton closely with GameStudio
- changed map17.c, from magnet to grenade
- different bodies get different forces after explosion(this consists of the second parameter of EnableExplosion() function )
- found and fixed bugs on map17.c, the map is also changed
- menu disabled, instead of it changelist is made
- made again some changes in the structure of main funtions
- fixed map18.c, trying to avoid "prototype" error
- added text on 2 boxes in map18.c
- added map21, here you can see demo of the impulse weapon (just look at any moveable entity and press left mouse key)
- added some new models, made by the artist from our project
- added detail info to the every level
- added one of the mainest features: map50.c - this contains fully worked compounds
- added newton_compound.c - helper of the map50.c
- fixed newton_debugdisplay for multilevels
- hide debug panel
- tested a lot smile

Last edited by VeT; 11/14/08 23:38.

1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro