I am biased on Mr Rollings because I saved a project he screwed up. So I know for a fact he should not be writing about designing or even making games.

I may have not understood your position about publishing a succesful game. I agree that Dan's lack of experience in that area makes his claim lame. A book about the technical nitty gritty of making a game, and some ideas on how to approach a publsiher are good.

Sorry I see the good in the whole of the book, but I agree that the section on publishing should be rethought.

When I worked at Macromedia the guys that wrote the Authorware book had no clue in how to make an application with Authorware. Yet they were able to ask people that had done it and had access to the developers like me and the book turned out pretty good.

Dan may have some novel approach to get noticed by publishers, like hooker phone numbers, black mail materials, and mafia connections.

I say let him write about it and lets critique it once he is done.


Ken