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ok guys, the title of the book sucks, it's too long, too.

i need some ideas for a book about making a 3d gamestudio game!

what do y'all suggest?






Hi Dan, I'm glad to hear you are writing a book on 3dgs. This is something I am very interested in. As for content, I would like to see a book that focuses on A6 scripting from beginner to advanced (with a good lot of advanced content) and 3dgs physics.

Goodluck with the project.