Hmm, I´m not sure that this is the right format for the texture, but when you have alpha channel, then try better with these formats: DXT3 ARGB 8 bpp explicit alpha or DXT5 ARGB 8 bpp interpolated alpha.


Regards, Robert

Quote
Everything should be made as simple as possible, but not one bit simpler.
by Albert Einstein

PhysX Preview of Cloth, Fluid and Soft Body

A8.47.1P