It's described in the manual. But it should work like this:

-copy anet.dll and anet.h (Lite-C) into your work folder
-set the plugindir to "." (you need to write this into a .wdl file that is named like your main source file)
-write #include "anet.h" into your main source file

Quote:
It is so a system can tell another system to call a function (with parameters).


Sounds like enet_clsend_event/enet_svsend_event. It let's a client/server call a function with a given parameter (msg).

I will look into the threads later (don't have time yet).


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