Hi

Its great to see the 10X faster stencil shadow support but its really annoying to miss one very useful feature for shadows.
We simply want to have most of our models cast dynamic shadows
, but as soon as a model goes away from the view frustum , then even the shadow is culled. Also, when the sun is around the horizon , the shadow of smaller objects becomes longer(which is perfect) but again it gets culled as soon as the object is out of the view frustum. If there can be a 'SHADOW_ALWAYS' flag for entities it would definetly make the shadow feature awesome.

regards
zazang





I like good 'views' because they have no 'strings' attached..