Ok, I still think I'm doing something wrong because I can't get the mtl_bump to work on wed blocks.
I have made a wed level with a block on the left and a model on the right with the same texture applied to both with the same ammount of lights in the same place.
The texture and the normal map are in the same folder for the wed block and that folder is in the gstudio7\wads folder.

Bumpmap Test Level

file name in texture folder = wall.tga

file name in texture folder = wall_n.tga
Am I doing something really simple wrong, Any help or a test level or something would be greatly appeciated.


--tthorpe88