Hi,
first of all, realy great contibution.

But on my computer the demo-programm always throws out "Error E2512 Empty prototype called in Event". I can click it anway an the progamm runs without restrictions. I figured out that this is due to the "NewtonBodySetAutoFreeze (body_temp, 0);" command. Its in the Power-Mouse code and in the "newton_addentity" function. When I comment this lines out everything works fine without errors. So why is it necessary?

I know that I needet and used it in the old wrapper from thomas oppel. Now it throws errors but also it seems to be unnecessary.

My actual question is how I can implement sounds with this wrapper. My code I used with die old wrapper dont work anymore. Has anyone implemented sound, yet? I just want my cans chatter when thy hit each other or fall on the ground.