In project A, I BIND a number of images to the project in the wdl: BIND "myimage.png"; etc. When I publish (and check the the resource box in the publish properties) I see my images listed. I copy the resulting wrs to project B. In project B, I try to load the image into a BMAP* with bmap_load:
bmap_load( myBMapPointer, "myimage.png",1);
But I get a d3dx error when I run my script.

How can I retrieve my image? (i.e. do I need to unpack it somehow?)

Thanks for any help!