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Re: Please submit bugs and omissions here
[Re: BHoltzman]
#24616
04/29/04 05:39
04/29/04 05:39
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Joined: Sep 2003
Posts: 3,236 San Diego, CA
Marco_Grubert
OP
Expert
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OP
Expert
Joined: Sep 2003
Posts: 3,236
San Diego, CA
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Quote:
You may have different results with the same code on different systems because of the speed of the systems? Where the faster system is drawing more FPS so objects change position in smaller increments than with the slower system?
The physics system is using constant step sizes of 1.0 / PH_FPS_MAXLOCK seconds.
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