I know that insanely high poly models are bad for games, I just prefer to start high poly and work my way down slowly. There is nothing wrong with the FBX plugin, the FBX import works flawlessly. The problem starts when I convert the import to the MDL format.

Edit: My FBX plugin is fully updated, by the way.

Last edited by Lavarider; 01/14/09 19:45.