did you do your tests with unity too?

when i tested the unity trial for a while a few months ago performance seemed to be great. gamestudio could have an advantage with BSP when it comes to huge indoor levels. but who likes to still work with BSP in 2009 anyway?

and many of the webplugin games and demos i came across run fine even on notebooks with crappy intel graphics. of course it also depends on the complexity of the game though.