I tried 2 demos a day ago:

Meridian Core, made with DXStudio

Avert Fate, made with Unity3D

The difference in performance and complexity of the levels is huge.
Additionally you can choose in Unity3D a wide range of low settings of quality and screen resolution.

Meridian Core is only a demo from a winter 2008 competition, while Avert Fate is a promotion game of Unity3D.
Nonetheless, Meridian Core is an economically very well designed small level, it should run much faster.