You see, you can compare them against the background of projects, but not in general.
You canīt say Unreal is better than Torque, because Unreal would suffer when it comes to casual games.
On the other hand, GS sucks when it comes to multiplayer.

You can drive with a Mercedes from Paris to Vienna.
You can do that with a Smart, too, but it wonīt be that fun.
Is the Smart now worse than the Mercedes?

If you arrived in Vienna, you would be glad about a small car
that fits into every parking space.
Is the Mercedes now worse than the Smart?

I believe we are inline, but we are talking past each other. smile

Btw, no need to excuse.
I think this is a really interesting discussion.
We should even make a new thread, because it doesnīt really fit in here.

Edit:
"The engines can be compared BEFORE HAND to determine if any engine can be a candidate for the project at hand."

A lot of developers here in the forums are trying to do that, but they have no success.
Insteat of that, they are hopping between the engines, just to determine (after a year of hard work)
that theyīve choosen the wrong engine.

You would have to do at least one project to know all the bells and whistles of an engine.

Last edited by fogman; 01/22/09 19:34.

no science involved