Originally Posted By: Pappenheimer
bsp - I guess, it is, because today the scenes are way bigger than the levels where bsp was the first choice.

This sounds to me as a valid explanation of the reason why zone \portals are getting more and more popular
Even though it is definitely true that the number of tris is not anymore that issue it was in the past

Quote:

another drawback is that you have always compute the level before you can test it realtime - it slows down the workflow.


Ok the drawback for the workflow but I wonder
3dgs can take plenty of time to compile a map
What is it doing while I am getting nervous wink ?
I have alwayes supposed that it is storing a lot of precalculated data
Should I not expect any advantage for the frame rate, as a compensation of my patience smile?

Last edited by AlbertoT; 01/24/09 15:03.