ok I put the code finish and working if any need

Code:
			vec_for_angle(tempo,camera.pan);
			
		//movimientos laterales	
		//	camera.x += (mouse_force.x * time_step) * tempo.tilt;	//movimientos laterales			
		//	camera.y -= (mouse_force.x * time_step) * tempo.pan; //* tempo.x;	//movimientos laterales	

			camera.x += mouse_force.y * 10* time_step* tempo.x; 		
			camera.y += mouse_force.y * 10* time_step* tempo.y;				
			camera.z += 0;//mickey.z * tempo.roll;