That makes sense - there is an huge ammount of calculating inside the database and so the more register will be used and increase the Speed.

Thx for that info Joey!

Also that means that the (Future...) 64 Bit Version of the Gamestudio should be faster then the 32 Bit Version, due the huge ammount of VEKTOR Calculations. Most of them should use these additive Registers - hope i am right with my idea?