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Re: @Steempipe (urgent)
[Re: ello]
#25178
01/15/05 01:42
01/15/05 01:42
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Joined: Dec 2004
Posts: 11
Galiot
Newbie
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Newbie
Joined: Dec 2004
Posts: 11
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Quote:
try putting the fx into a separate fx-file. this things happen when to much shadercode is inside the wdl/material
I'm not sure exactly what you mean by this, if you could explain in more detail it would be very helpful.
Thanks for the input.
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