after more than 24 hours of fumbling with 3dgsNET I decided to try out ANET. This is my new problem. I placed the .dll in the wedplugin folder. I put the anet.h file in my source code folder. I used #include "anet.h" I made an empty project just to see if i had my include set up correctly, it compiles fine but I never get the game screen it just exits.

Code:
 
#include <acknex.h>
#include <default.c>
#include "anet.h"

void main()
{
	wait(1000); //added just to see if anything poped up
}
 


Shouldnt this at least give me a blank screen and wait for me to hit ESC?

Last edited by xxGOTARxx; 03/14/09 18:06.