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there is no standard in 3d software guis. if you sit a newbie in front of maya or houdini he will be totally lost without a manual or tutorial. it took me weeks to get somewhat productive with maya. have you ever tried maya or houdini or some other high end software like that? it would be interesting to hear your opinion about them...
With Maya the GUI was not very much of a problem because it is all windoze-like. The hardest part about learning maya is just learning what all the things do.