I remember reading that it has a terrain editor (it has, right?). Is it anything like the restricted editor from TGE? (with crappy 7 limit textures maqde up of 256x256 png's)

How easy is it to setup normal/specular maps in the editor?
EDIT: How does the water look in the Indie version? (curious cause last I checked water shader was pretty basic in Indie)

Thanks for the details. smile


Last edited by ortucis; 03/16/09 19:48.

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