Gamestudio has poor shadows too. smile The stencil shadows are quite useless and the user shadow mapping contributions all are unfinished.

In my opinion Unity is much more future proof. You can easily develop a game with Unity indie and if it turns out well you donīt have to worry about the 1050€ like fogman said. With Unity you then have to possibility to go to Windows, OSX, iPhone, Wii or to a web plugin. With Gamestudio you are quite stuck.

Quote:
From what i understand, shaders are not included in the indie version.
You got that wrong.



Another thing I like about Unity is that its collision system is easier to use and works better than the Gamestudio ellipsoid one where it can be very tricky to avoid "getting stuck" problems and gliding problems.