^ Actually, I was saying that posting something like "use this engine cause it'll magically solve all problems the other engines have" is just plain fanboyism.

Personally I don't find A7 editor harder to work with. Unity has a great editor but needs a lot of changes (small and big, like showing what brush and brush size you are using for terrain painting) before it becomes a perfect tool for the job (actually, needs to crash less when working with high res textures).

There are a lot of people who find even Torque easy to work with, but I never take people seriously who go around declaring how the tools they use are the best and better than the other.


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