Quote:
The problem that I'm having most of the time that all liteC tells me is "crash in...", which is not being very helpful.


Therefor the warning system of ANet is implented. In theory it should turn all crashes into warnings that should help you to find the problem easier.

Can you tell me some of the crashes you had, so I can add a warning?

Quote:
"ATTENTION: In the client/server mode the event is called twice! Once for the server and once for the client! "


Hehe I'm a bit faster than you. It's already changed wink
The event system is now much clearer designed.

I hope that I can release the new version at the end of this weekend.

Quote:
could you make enet_get_playername accept empty strings somehow?


Why don't you just initialize the string with 30 chars? I think I will add a warning for this, but it makes no sence for me to support empty strings.


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