Hello again and thanks for all nice comment smile
Originally Posted By: Slin
It looks very cool smile
Would you mind telling us your waters polygon number?

in the fourth videos, there are to much polygons.
Originally Posted By: Slin

If you don´t yet use something like that you should check out the projected grid technique.

Thanks for your advice. But i can't use this technique.
Because;
Originally Posted By: Emre
i am not a shader programmer and my english so bad.
i learned to writing shader, with "trial and error."


i tried this and the result is...

terrible laugh