Hello again and thanks for all nice comment
It looks very cool
Would you mind telling us your waters polygon number?
in the fourth videos, there are to much polygons.
If you don´t yet use something like that you should check out the projected grid technique.
Thanks for your advice. But i can't use this technique.
Because;
i am not a shader programmer and my english so bad.
i learned to writing shader, with "trial and error."
i tried this and the result is...
terrible