Originally Posted By: Samb


I don't need nice graphics or something. Just a working collision-system, so I can make Games.. WORKING Games! laugh


Samb, same here
Game programming is , first of all , interactivity, not " virtual reality "

Should you add a " RPG movement " to your game
You left click on the screen and the ball follow the mouse pointer regardless of the camera position and orientation ( see AUM 36 for example)

Would it be that easy in Unity ?
Did you try it ?


Last edited by AlbertoT; 04/04/09 10:14.