Originally Posted By: lostclimate
Originally Posted By: Samb
I don't see anything in the Kubus video that unity-indie can't do...


the same thing we've been talking about the whole thread.........

dynamic shadows.


I don't see dyamic shadows... just the old z-buffer ones für the characters and baked shadows for the level...

but it's nice, that the only complaint about unity-indie is, that it doesn't have dynamic shadows and post-processing effects... well, I have no problem with that, as long as the workflow is much better and things like the colission-system just works without workarounds.

unity is for me what I've searched for, easy, fast and useable.