But like already mentioned Unity indie has many features A7 commercial doesn´t have which balances this a bit. Weighted bones, a filepacker, PhysX, a webplugin, OSX support, a powerful foliage system, a much more modern scripting system, a WYSIWIG editor, the possibility to go to other platforms later,...

Like ortucis you could say that everyone will laugh at you with non-weighted bone animations. smile

You simply have to decide what´s more important to you.

My biggest complaint about Unity indie is the watermark which appears for 3 seconds in the webplayer. I find it a bit annoying.