The ships and scenery are quite nice, nevertheless I got some improvement hints.

In Order of recognition:
1. Will you see your hands with wielded weapon or someting in ego view?
2. The NPCs really need some kind of idle animation, even if just 2 frames cycled through using a sinus function.
3. Some environment objects should be thought through a bit better like:
- what keeps the stones at the end of the crane arms together?
- stone bildings on 4 little wood piles? ^^
- stone buildings on piles at all? ^^
4. How are the cranes handled, shouldn't there be something like ropes and wheels and stuff? :P

So, keep it up. wink

Last edited by ShoreVietam; 04/14/09 21:39.

My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)