You probably have a wrong picture of it.

The 400$ indie version supports shaders and has no limit for your project:
http://www.gamecore3d.com/content/gamecore/feature-comparison

But at their store they still write something about the limit (they changed the features after the first day of release).
At the end they just have a very bad website with wrong or misleading information (this is not the only case, there is some confusion about DX and OpenGL rendering as well). This reflects how bad the manuals are written.

Actually the technology is not bad but they probably don't really care about selling it. They want to make their own game with it and try to collect some money besides that.


Models, Textures and Games from Dexsoft