Quote:
... i don't know how many people have the real commercial version and not a cracked one here.
Because 3DSMAX costs a lot and it is more for big companies even if indie people can buy it.
You have real cheap alternatives : Zbrush, Silo, Modo, Blender (free) etc ... to achieve same results.



Well of course it is what I meant.... smile

I would like that Indie game engines support the real cheap alternatives rather than the professional file format

As you said , the results are about the same but you can give your little contribution in the war against piracy while supporting the small software houses

The author of " PaceMaker " gave it up and it was an excellent animator package
this is sad


Last edited by AlbertoT; 05/01/09 10:14.