It uses the center of the sphere. I dont want to use the surface's normal because then, when he is on a steep slope he will not be at a strange angle. (would get a wierd effect looking like matrix wall-walking)

Last edited by Carlos3DGS; 05/21/09 20:11.

"The more you know, the more you realize how little you know..."

I <3 HORUS
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=401929&page=1