This reads interesting. So how does it stand now? Can it do texture baking including lighting and shaders? Can it display spec and normal maps in realtime? Can it render normal maps? Is animation reliable? Is there FK and IK animation? What about particles, physics, soft and hard bodies, fluids?
How is the uv-tool? Is there some kind of automatic pelt-mapping, uv-relaxation, atlas mapping?
What about morph-maps?


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