Sometime it works also for me but I can not rely upon it
Did anybody else try to export FBX animated file via UltimeUnwrap3d ?

Should it work it would obviously be the ideal solution for amateurs

My experience is

I rig and animate a 3d character in Fragmotion
I import it in MilShape and I run the animation , ok
I import it in UltimeUnwrap3d and I run the animation , again ok
I export the file in FBX format and then I import it again in Ultime
Normally a disaster, sometimes it works
Mesh and textures are in general ok but the movement of the bones have little to do with the original animation